
- #Red orchestra 2 rising storm cutscenes full#
- #Red orchestra 2 rising storm cutscenes series#
- #Red orchestra 2 rising storm cutscenes simulator#
Target enemy land bases and even their entire fleets. Use intel collected during recon missions to prepare pilots and aircraft for large operations. Will you risk all lives on the vessel to save the one in need? Do you have what it takes to make a decision on the spot? No matter what, some sacrifices will be necessary and the only source of redemption is victory. Make sure that any enemy who dares to attack you will end up in the depths of the Pacific. Use maneuvers, aircraft, anti-aircraft turrets, and whatever else you can to survive the enemy attack. Assess which threats need to be dealt with first in order to survive. Your damage control teams can handle fire outbreaks, torpedo strikes, hull flooding, enemy bombardment, airstrikes, and suicide attacks from enemy planes, but not all of them at once. Your ship has many stations to man, and proper management will be the key to executing your plan, whether by taking on an enemy directly, sneaking past them, or taking an alternative route to completely avoid contact. Plan your missions, target your enemies and keep most of your crew safe from attacks.Īssign a crew and choose what your officers should focus on. In Aircraft Carrier Survival you’ll have to focus on making the best decisions to survive in a hostile environment in the middle of the ocean.
#Red orchestra 2 rising storm cutscenes simulator#
The Prologue is being launched today for free.Īircraft Carrier Survival is a simulator set in World War II in which you take control of the aircraft carrier, its crew, officers, and planes as you choose the right equipment, crew, and escort for each mission. Find out more about the game on its Steam webpage.Independent developer CreativeForge Games will release Aircraft Carrier Survival on Steam in Q2 2021.

#Red orchestra 2 rising storm cutscenes series#
The first episode in the series will focus only on anti-submarine warfare – the studio is planning to release further episodes which will take place in the Pacific Theatre and expand the gameplay by adding surface and surface-to-air combat.ĭestroyer: The U-Boat Hunter is published by Iron Wolf Studio.Xsense and Face Ware technologies (motion capture) will be used in cutscenes to ensure high quality character animation.A choice and consequence mechanic will allow players to make key decisions as the plot develops.Realistic radar, sonar, and navigation instruments.Genre: tactical milsim with interactive story element.We believe this is especially important in recreating anti-submarine warfare, where advantage in combat is achieved mainly through detecting, locating, and keeping track of enemy presence” adds Artur Salwarowski, vice-president of Iron Wolf Studio. There is no ‘bird’s eye view’, and the player will be far from omniscient. What it means is that there will be no way to see through the fog of war other than by using authentic equipment and procedures. “ One of the main premises that we keep to in our design is something that we call ‘realistic combat awareness’. The player will be able to switch between these locations at any moment in the course of the battle. Gameplay as such will focus on several key locations on-board: the combat information centre, the bridge, the sonar room, the engine room, and observation posts. The captain’s strategic decisions, as well as certain story-related aspects of the game will be controlled by the player, with consequences for both the situation in combat and plot development. The plot of Destroyer: The U-Boat Hunter will be conveyed via highly detailed cutscenes which strongly tie into the game’s choice and consequence mechanic. These motifs will be incorporated into the main plot, and will be based on actual stories and anecdotes by US Navy veterans” says Bartosz Pluta, CEO of Iron Wolf Studio. To that end, we are aiming at recreating naval warfare technology and US naval combat doctrine from the 1940s, as well as portraying day to day activities of the crew, their problems, and interpersonal relations. “ Our goal is to build a credible, highly authentic game environment. From setting the formation, through ordering attacks and search plans to picking up survivors. It will be assisted by three AI-controlled destroyers that the player will be able to give orders to.
#Red orchestra 2 rising storm cutscenes full#
The player will take full command of USS Janson (DD-524), a fictional Fletcher-class destroyer based on USS Kidd (DD-661), which will lead the escort group of an important convoy. when the convoy system was finally introduced by the US Navy in response to operation ‘Drumbeat’ and the bloodbath that the U-boats had caused along the US east coast. Take command of a meticulously reconstructed Fletcher-class destroyer and lead your crew against nazi U-boats in the Battle of the Atlantic! Destroyer: the U-Boat Hunter is an interactive war thriller which seamlessly blends tactical anti-submarine warfare simulation with a gripping storyline.
